Started working on giving the jacket more dimension and folds – at first I tried just glazing over certain areas with burnt umber. As you can see – it didn’t really work. This shows you how important getting the correct values really is.
I decided to outline each leaf with burnt umber to give them definition and a shadow effect. You can tell that on the left side I’ll done the outlining and on the right side I haven’t. I also changed the values of the folds in the sleeve.
After doing the outlining I tried to get the correct values of paint in to make the leaves look 3 dimensional, but also to make the jacket look 3 dimensional. It was at this point that I wished I’d mixed up 30 different values of burnt umber/white – I could have really used them. But it was Saturday and I was feeling lazy, so I just mixed up 5 values today. I wished I hadn’t discarded the 10 values I’d mixed up a few days ago. I discarded them because I thought they were getting a little gummy, but I probably could have gotten one more day out of them. I also added a few brush strokes to represent grass – not sure if I like the effect. She might look better with a simple background of colors behind her…
I put several hours of painting in today…and I’m not really sure that I made any improvements. After looking at the photo on the left which it what it looked like when I started today…and compare it to the photo on the right……well……I can see a little more dimension in the jacket and I’ve fixed the problems with her face, but not too sure about the grass in the background – I think she gets lost in it. Hmmm…may have to go downstairs and wipe that paint off.

